Sunday, November 6, 2011

How to build interest in 4D chess?

Lately I've been thinking a lot about playing 4d chess (i.e. move along: x, y, z axis plus time)...i've found many discussions on various websites with many variations on theoretical rules, boards, etc...however, the general response seems to be that it would be too complicated...i'm quite interested in 4d chess and would love to interact with others that are as well...i'm not a computer programmer or anything like that, so i wouldn't be able to do any of that stuff, but if a group of us could agree upon and establish all of the rules, etc...then maybe we could have someone build it and try to get others involved as well...my basic idea was three full size chess boards stacked where the pieces all begin on the middle board in their normal starting positions (beginner game)...for the 4th dimension (time), players could time-out pieces that would reappear later...the time move would be considered the player's move for that turn, however when the piece were to reappear the player would still be able to move that one, or another piece as part of their turn...also, if the square where the piece were to reappear, were to be now occupied by another piece, the the reappearing piece would capture the enemy piece...it should be noted that at the time a player were to choose their "reappear spot" it could not be, at that time, occupied by another piece...if playing on a real chess board, players would be required to write down their "reappear spot" on a paper to be displayed at the time of the reappearance...another variation would be to allow pawns to eat other pieces along the z axis as well as their conventional method...the z axis could be used in conjunction with the regular forwards/backwards move, where the player would only be allowed to jump from one board to another at a time, but could avoid being blocked by another piece in doing so...however, they could not move, for example, down one level to avoid being blocked and then in the same turn move back up to the original plane....anyways, these are just some ideas...i'd love to hear more from others about laying down official rules and trying to build interest in 4d chess

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